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Quest hunter uldum
Quest hunter uldum











quest hunter uldum

Unfortunately, it won’t be some corruption-style aura effect that a cheeky Showstopper effect can silence off. We’ve gotten some clarification from the devs on the mechanics of this one:Īll the copies summoned die at the end of the effect trigger after having attacked. At 10 cost, it will take up your entire mana pool for the turn, though there are things you can do to play around that as a shaman. Obvious deathrattle/reborn synergy, as well as good with big minions in general.

quest hunter uldum

Once again, another big expensive card and a solid showy effect to go along with it. This card is doing much of the same work that Sylvanas and Insatiable Devourer are without having to run through the trouble of infusing first. Still, even if the Big Shaman archetype doesn’t catch on for Shaman, I expect this card, in particular, to find a home in Renathal Control Shaman lists. The only worry is that there will sometimes be late-game scenarios where the 6/8 stat line won’t be enough to get you any resurrections, but I’m hopeful those are few and far between. Even if it’s trading into a single big minion on the opponent’s side, that’s still a 2-for-1, with that 1 on your side being a big tough-to-kill minion. In the more likely scenario that it doesn’t survive, that’s still a complete flip of the board state.

quest hunter uldum

You’re looking at a 5-for-1 exchange on board. What a way to kick things off this card looks insane! The dream is that Drakuru takes out two of your opponent’s minions, resurrects them on your side, and survives combat somehow. If you missed our previous Warrior recap, you will find it here. We also have some dev clarifications on how they work. Today, we're recapping the four Shaman cards revealed by Gamespot.













Quest hunter uldum